Title : The Pyramid Anomaly
Filename : Pyramid.WAD
Author : Steven Katz
E-Mail Adress : stevek7922@aol.com
Misc. Author Info : I am a 10th grader at Linden High. (Go Tigers!!)
Description : After killing yet another Spider Demon, you
begin to wonder how all these demons are getting to this universe, you
already cleared the two anomaly on Phobos and Deimos so where are they
coming from? You decide to dismiss this thought for now. When all of a
sudden you open the door and see a Marine on the living marine on the
ground! You look at the patch on his remains on the sleeve and see the
symbol of your squad! He gasps when he sees you, he says your name, and
gives a scroll showing the exact location of the nine great anomalys, he
says you must destroy them, it is the only way to stop this madness!
His breathing becomes very shallow and he lays back and dies, he must of
been the last remaining person from your sqad that is normal, except for
you of course. You decide to look at the scroll a little closer and
read that all the anomalys are connected by a series of transporters
that go from one to another. You must destroy these anomalys you must
do it for the yourself and for the world, to end this evil madness.
This is the second level in the series of 8 levels, if you want my first
level it is called inca.wad, which is avaible on America online
Additional Credits to :
================================================================
* Play Information *
Episode and Level # : E1M8
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes, during play testing we found out real
quick about how great the deathmatch is,
according to my friends it is the best
deathmatch they've ever played.
Difficulty Settings : Yes, I really improved on how I put them together
New Sounds : No
New Graphics : No
New Music : Yes, T2 Music
Demos Replaced : None
Final Completion Date : September 15, 1994
* Construction *
Base : New level from scratch
Editor(s) used : Deu 5.21, BSP 1.2x, and dmmusic
Time : About 30 hours
Known Bugs : Yes, In the pyramid room there is a HOM around
Pyramid and the walls, only because of the sheer
size of the room, but it only really happens
on the ground level.
Note : I intend to make a total 8 of these levels and
make and episode out of it. This is the first
new level that I have made, but it will not be
the last!
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: This is up to you people to put it there!
BBS numbers: This is up to you people to put it there!
Other: America Online
I would like to thank the makers of Deu 5.21 for making such a wonderful
editor. Without it almost all PWads would not be in existance.
I would most like to thank the makers of Deu text 1-4. Without them
this level or any level I make in the future would not have been
possible without it, thanks Blackfist!!
Note:
This is a big improvement on my last attempt to make a level, instead of
just relying on trip wires and other forced traps, this level has alot
of articheal challenges as well as traps.
This level is very diffucult in the UV mode and your not expected to
kill everyone because it is impossible without cheats, and that is not
because of ammo, oh well your see what I mean, Good luck, your gonna
need it!!!
VERY IMPORTANT: IN THE ROOM WITH THE 2 CYBERDEMONS THAT ARE HIDDEN, AND
SHOOT ROCKETS AT YOU, FIRST "DO NOT" TRY TO KILL THEM IT IS IMPOSSIBLE IT
WILL ONLY GET YOU KILLED! SECOND, WHEN YOU LEAVE THIS ROOM SAVE YOUR
GAME AND THEN LOAD THAT STOPS THE CYBERDEMON FOOT SOUND, YOUR KNOW WHAT I
MEAN WHEN YOU GET THERE.
I would like to recommend upgrading your doom up to Version 1.666, I have
and I think my doom runs much better. I think it also gets rid of alot of
the HOM affect in the large pyramid room.
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